Wednesday, 22 February 2012

Art Screamer

Art screamer is currentlly showing "spirit" by claudia222 jewell at art screamer sim, and "under the sky" by Yooma Mayo at LEA17.

Art screamer is dedicated to the virtual arts, and is sponsored/curated by Amase Levasseur, Chestnut Rau and Zachh Cale.

SLURL: http://slurl.com/secondlife/Art%20Screamer/41/105/21
Art Screamer site: http://www.artscreamer.com/

Monday, 20 February 2012

Dope & iPad games

Another BLOODY nice poster by Dope
The transformation of SL into an online iPad game should be within range. A game with the same user content based system and the same level of standards in graphic and physic detail, but with a lot more gamelike (GTA, Star Wars the Clone Wars, Assains etc) setup, ought to be the scope of LL.

Thursday, 22 December 2011

Mies van der Rohe Barcelona pavilion in Unity project


Made a scale model in 3D MAX based on the 109 cm grid pavilion layout. Recearch of the fundació Mies van der Rohe plans made the 109 cm grid most likely grid to use instead of the 5th scheme 110 cm grid.
http://www.miesbcn.com/
The conclusions of this study are as follows: 1) Although grid lines were not drawn in the early schemes, it is strongly thought that the grid system was used. 2) The grid lines which equally divide 12m, the inside measurement of the east-and-west wall of the pavilion change as follows: in the first scheme there are nine grids at intervals of 1.333m, in the second there are twelve at intervals of lm, in the third and fourth are eleven girds at intervals of 1.09m, and in the fifth at intervals of 1.1m. 3) Most of the positioning of the walls and the glass screens have been based a grid system, but some have been based on their specific size(12m and 7m, for instance). 4) It is thought that the fourth scheme drawn with an even grid system was preferred by Mies. However, an irregular grid system was used, partially to correspond to the site in the fifth scheme. (author abst.)
http://sciencelinks.jp/j-east/display.php?id=000020051305A0497882

Check out the preliminary UNITY version at:
http://dl.dropbox.com/u/11840318/MvdR%20Barcelona%20Pavilion%20in%20Unity.html

Tuesday, 6 December 2011

Sunday, 27 November 2011

Barcelona Pavilion statue

Modelled the statue for the Mies van der Rohe Barcelona Pavilion.

The statue of a woman is a bronze replica of a piece created by Georg Kolbe. It is known by a number of names, the most common used is 'Alba' or 'Dawn'. 
Download the zipped 3Dmax file (7,4 MB):
http://dl.dropbox.com/u/11840318/MvR%20Barcelona%20pavilion%20statue.zip
Low poly DWG file for SketchUp and other 3D software:
http://dl.dropbox.com/u/11840318/MvR%20Barcelona%20statue%20lowpoly.DWG
Imported the Collada into Second Life aswell

Friday, 18 November 2011

Venexia


Web-integrated Game RPG in Gothic Venice (socionex.com).  Economic System, Currency, Employment, Magic, Spells, Fangs, Combat Capture Violence Role Play Vampires MMORPG Assassin Creed Blood Masquerade Vampire  (Opening Monday 7 November)

SLURL: http://slurl.com/secondlife/Venexia/97/121/22

Wednesday, 16 November 2011

Malady Bog

This place is designed (by Meerkat Messerchmitt) based on the short story "The last O-forms" by James Van Pelt, autor of nearly 90 postapocalyptic short stories and several novels.
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Meerkats Blog/Website:
http://meerkat-messerchmitt.de

SLURL:  http://slurl.com/secondlife/Malady%20Bog/125/211/72

Tuesday, 15 November 2011

Per4mance MetaLES..O..


Instalation interactive 3D
Women artists and creators of SL ,expose each for a month in Sim MetaLES..O.. Promoting culture and art in the Metaverse.
/*Windlight Sky:"AnaLu - outdoor night.wl"*/
SLURL: Per4mance MetaLES..O..

Pataya Island

Saturday, 12 November 2011

PoP ArT LaB photo contest party


nice live music by ENGRAMA

and the winner photo by Corcosman: